Tinkers' ConstructModular tools and weapons, the Smeltery, and a parallel material economy

Mod version: 3.3.4.335 · MC 1.16.5 · Forge 36.2.34 · Java 8 · this is "TConstruct 3.x", a major rewrite — guides for 1.12.2 (TConstruct 2.x) describe a different recipe and modifier system that does not apply.

About

Tinkers' Construct replaces vanilla tools with modular ones: a tool is a head + handle + binder (+ optional extras), each made from a different material. Stone heads dig fast but break fast; obsidian heads are slow but durable; cobalt heads are mining-tier 4 right out of the gate; queen's slime heads have huge durability and regenerate. Tools have levels and accumulate modifiers as you use them — sharpness, fortune, smite, lightning, soulbound (kept on death), traveler's gear (free flight while wearing the set), and many more.

The other half of the mod is the Smeltery: a multiblock furnace built from Seared Bricks that melts ores into fluid metal at a 1.0× → 2.0× ingot return rate (ore → 2 ingots' worth of liquid). It runs on a Seared Heater (or melts lava directly). With a Casting Basin / Table you pour fluid metal into ingot blocks, blocks, plates, and tool parts.

Things to do

Getting started

You need ~13 logs of wood to bootstrap. Make planks → sticks → Crafting Station (the upgraded vanilla bench Tinkers gives you) → Tool Station + Part Builder + Pattern Chest. Carve wooden tool parts at the Part Builder. Assemble in the Tool Station. Your first real upgrade: build the Smeltery (12 Seared Bricks form the smallest interior — see the wiki diagram), throw stone in, run a Seared Heater under it, and watch it melt. Cast iron tool parts in molds and you're off.

Official documentation

Videos

Getting Started — recorded for 1.16.5 / TConstruct 3.x (matches our version)
Tool Forge — the upgraded station for end-game tools (Hammer, Excavator, Cleaver)