Mekanism (suite)Tiered industrial tech — ore processing, gases, fission, fusion, QIO storage

Versions: Mekanism 10.1.2.457 · Mekanism Generators 10.1.2.457 · Mekanism Tools 10.1.2.457 · Mekanism Additions 10.1.2.457 · MC 1.16.5 · Forge 36.2.34 · Java 8

About

Mekanism is a low-mid-high tier industrial mod. Low tier is Heat Generators, Energy Cubes and the basic Metallurgic Infuser → Steel Casings. Mid tier is the ore-processing ladder (2× → 3× → 4× → 5× ingot multiplier) using Crushers, Enrichment Chambers, Purification Chambers, Chemical Injection Chambers and Chemical Dissolution Chambers, fed by gases like Hydrogen Chloride, Oxygen, and Sulfuric Acid. High tier is Fission and Fusion reactors, the Digital Miner (auto-quarry), QIO drives (single-block storage holding millions of items), Anti-Matter, jetpacks, Meka-Suit power armor, and Mekasuit Modules.

The four jars in this pack form one tightly-integrated suite: Mekanism (machines + materials), Generators (gas-burning, fission, fusion, wind, solar), Tools (paxels, full armor sets) and Additions (balloons, walkie-talkies, baby villager hat).

Things to do

Getting started

Goal 1: Osmium. Mineable with stone tools, found on OneBlock at stone tier. You need it for almost every machine. Goal 2: build a Heat Generator (3× iron, 2× wood plank, 1× osmium, 2× copper, 1× furnace) — your first power source, runs on coal/lava. Goal 3: Metallurgic Infuser → make Steel Dust → smelt to Steel Ingot → Steel Casings. From there you can build the Energy Cube + the basic ore-processing machines. Plug Heat Generator → Energy Cube → an Enrichment Chamber and you're doubling ores.

Official documentation

Videos

How to: Mekanism — The Basics, recorded on 1.16.5 (matches our version)